Saturday, October 25, 2025

It feels sacrilegious to say it, however Ninja Gaiden 4 is at its finest when it goes full Satan Could Cry

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Ninja Gaiden creator Tomonobu Itagaki, who died last week on the age of 58, was as soon as well-known for trolling his rivals in interviews. He listed Tekken 1-5 as his “most hated” video games and had public “feuds” with Tekken’s Katsuhiro Harada and Satan Could Cry’s Hideki Kamiya. Whereas engaged on 2005’s Ninja Gaiden Black, he said that Satan Could Cry 3 director Hideaki Itsuno—who went on to make DMC 4, 5, and Dragon’s Dogma—”did fairly effectively for a younger man” and “may make one thing even higher subsequent time.”

Behind the blustery facade, Itagaki seemingly revered his motion recreation friends an ideal deal; roasting them was his means of projecting the picture of a real Grasp Ninja. However as I attempted to convey in my Ninja Gaiden 4 review, Itagaki’s video games had been totally different from those his rivals had been making. It wasn’t simply that they tended to be more difficult, however that they took themselves so severely; the winking tone that Kamiya favored with DMC’s Dante and later Bayonetta had been nowhere to be present in Itagaki’s video games. His humorousness was including a better “Ninja Canine” mode to Ninja Gaiden for gamers who died too many occasions on the primary stage.

(Image credit: Koei Tecmo)

I wrote in my review that Ninja Gaiden 4 “is simultaneously too much, and not enough, like the seminal 1993 action comedy Surf Ninjas,” a movie I couldn’t get off my mind when I got to the part of Ninja Gaiden 4 where, yeah, you do a bit of surfing. It’s silly as hell, but at that point a bit of silliness is exactly what the game needs, because its earlier levels are disappointingly bland.



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