Battlefield Studios is seemingly attempting one thing completely different with Battlefield 6’s subsequent patch, which everybody assumed could be a regular, mid-season replace not supposed to vary the sport considerably.
Nonetheless, it seems that it might deliver extra to the sport than we realised, sufficient that the developer sees it as an excuse to deliver again the pre-launch Battlefield Labs testing initiative.
The December 9 patch kicks off the ultimate section of the sport’s first season, which is about to take the sport via the vacations and into the brand new yr. We’ve known about its content for a while, and it’s positively the lightest, in comparison with the 2 earlier phases.
Battlefield Studios introduced a bunch of recent modifications that will probably be included in the identical patch, that are apparently vital sufficient to require participant testing. The developer is reviving Battlefield Labs to assist it achieve this, however just for three two-hour periods, cut up throughout the sport’s three predominant server areas (EU, NA, APAC).
All assessments are scheduled for at present, December 2, they usually stay underneath NDA. Battlefield Labs can also be sticking with PC as its chosen platform but once more, although it is possible for you to to hitch via Steam this time, alongside the EA app.
The main target of the take a look at will probably be on three key areas that the December 9 patch will probably be touching. First, there’s footstep audio, a problem that was actually introduced into focus with the launch of Redsec Battle Royale. You may count on to listen to enemy footsteps from farther away, and intuitively know the kind of floor they’re shifting on.
The patch additionally brings one other move to hit registration and netcode, which BF Studios says ought to enhance responsiveness in close-quarter conditions. Lastly, there are broader modifications to different fight areas that the announcement didn’t elaborate on.
All testing will happen on Eastwood, and Operation Firestorm, rotating between Conquest, and Escalation.
Going ahead, Battlefield Studios mentioned to count on Labs to be open to extra gamers, and for the method itself to be smoother. The developer needs to have quicker turnaround instances, in spite of everything, in order that the initiative can take a look at smaller modifications and be extra aware of participant suggestions.
A few of the extra concerned, future periods will embrace experiments with map format modifications and numerous different non-standard compositions of participant and automobile numbers. In fact, you too can count on new maps and modes to be examined in Labs, just like how the CTE was utilized in Battlefield 4’s lengthy life.

