Monday, January 26, 2026

Ubisoft’s Therapy of Ghost Recon is Precisely Why the Firm is Struggling

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In 2010, SpongeBob aired the episode ‘That Sinking Feeling’, planting the seed for the ‘Squidward looking of the window whereas SpongeBob and Patrick are working round’ meme. Sixteen years later, and that’s precisely what Ubisoft is making me really feel.

The errant French developer has received some road cred by updating some classics to run at 60 FPS on fashionable consoles. They discovered the time to revisit a number of Murderer’s Creed, Far Cry, Watchdogs and The Division titles, to not point out a serious overhaul to Rainbow Six: Siege.

I am joyful for followers of those franchises, do not get me improper, however what did Ghost Recon do to be snubbed like this? The neglect of one in all Ubisoft’s oldest energetic franchises is a symptom of the downward spiral the company is currently in.

Ghost Recon Was Ubisoft’s Experimental Outlet

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Regardless of not being truly based mostly on any Tom Clancy novel, Ghost Recon is undoubtedly the closest recreation to the writer’s model of fiction. Deep political crises are irrevocably intertwined with navy motion and extremely excessive stakes, and the destiny of countries falls into the palms of a choose few particular forces operators.

One factor that units Ghost Recon other than different main Ubisoft franchises is how a lot the corporate was keen to reinvent it. The franchise’s debut in 2001 was a slow-burning tactical FPS that felt hyperrealistic on the time.

Just a few years later, Superior Warfighter got here in with a totally special approach, leaning as an alternative on an imagined model of future conflict. In 2012, Future Soldier shifted absolutely to a third-person perspective and leaned more durable on cowl mechanics.

The collection’s largest hit after the unique launch was Ghost Recon Wildlands, a 2017 recreation that took Tom Clancy’s work and turned it into an all-encompassing open-world journey.

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Wildlands is without doubt one of the largest open-world video games ever made, with a vigorous ambiance and a plot that is not afraid to tear off Clancy’s Clear and Current Hazard wherever it is handy.

You possibly can see Ubisoft realized a factor or two about crime syndicates taking up total nations by way of the years with Far Cry, however regardless of the Grand Theft Auto mechanics of all of it, you’re nonetheless left with the tactical vibe frequent to all Ghost Recon video games.

Breakpoint (2019) was a step backwards when it comes to writing and missions, but it surely nonetheless tried to innovate.

Ubisoft realized a factor or two about crime syndicates taking up total nations by way of the years with Far Cry

All of that’s to say that whereas Far Cry and Murderer’s Creed rapidly settled right into a cookie-cutter method after the primary couple of video games, Ghost Recon consistently provided Ubisoft an outlet to innovate.

The corporate management, nonetheless, would not appear to really feel that manner. We have had a seven-year hole between Ghost Recon releases, and subsequent to no promotion for the following recreation.

The shortage of curiosity in platforming this sensible collection insinuates that Ubisoft is extra content material with remaking the identical open-world journey recreation as an alternative of taking dangers on a franchise that has room for extra.

This method would possibly properly present extra shareholder worth within the brief time period, however in some unspecified time in the future, folks get uninterested in taking part in reskinned Far Cry 3. With out striving for extra, Ubisoft will undoubtedly be left behind, and executives will study the arduous manner that ‘too large to fail’ will not be an actual factor.

Ubisoft Has One Shot to Convey Ghost Recon Again

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The shortage of publicity doesn’t imply Ubisoft has utterly deserted Ghost Recon. The little data that has come out through the years sounds promising, however the latest Ubisoft restructuring has solid some doubt concerning the future.

Codenamed Mission Over, the upcoming recreation will swap again to a first-person perspective and draw inspiration from extra severe and real looking video games like VOID Interactive’s Prepared or Not. If it makes it out the door unscathed, it’s sure to be successful, as gamers lack accessible real looking shooters.

Working towards that’s the reorganization of Ubisoft into five creative Homes. Ghost Recon, together with Splinter Cell and The Division, is below a bunch that makes a speciality of ‘aggressive and cooperative shooter experiences’.

Might Ubisoft be making an attempt to power the Rainbow Six pipeline into being once more, the place a sluggish, tactical recreation will get remodeled right into a bombastic aggressive shooter? A latest episode of the Insider Gaming podcast hints that the Ghost Recon franchise is perhaps cut up into two, with a spin-off title from a separate studio within the works.

Fragmenting the sport might work in its favor to keep away from diluting the extra grounded mainline expertise, however it may well additionally simply result in each video games flopping and the franchise ending up within the gutter. That’s assuming each video games truly come out, which, as we saw with Prince of Persia: Sands of Time, is rarely a given.

The clock is ticking for Ubisoft to do Ghost Recon justice and produce it again to its glory days, particularly with the competitors struggling. The Battlefield 6 participant rely has whittled right down to 10% of its launch day peak, whereas Call of Duty is experiencing its worst crisis yet. If Ghost Recon has any hope of coming again, the time is now.

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Launched

July 26, 2019

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Engine

anvilnext

Franchise

Ghost Recon




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