Tuesday, February 3, 2026

Complete Battle: Shogun began out as ‘a fast and cheerful B-grade RTS’ to assist Inventive Meeting increase funds for its dream recreation—an RPG based mostly on Monkey: Journey to the West

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It is exhausting to recollect creative Meeting wasn’t at all times synonymous with the Complete Battle sequence, and but, as soon as upon a time, they had been so well-known for sports activities video games that pivoting away was seen as a danger. That is a part of the story advised in a retrospective video concerning the making of Complete Battle: Shogun put collectively to coincide with its twenty fifth anniversary. It makes for a captivating perception into how various things had been for the studio on the finish of the twentieth century.

“After I joined there have been 5 individuals they usually had been engaged on sports activities video games for Digital Arts,” says former government producer Mike Simpson, who was employed in 1996. “I joined with a view to begin one thing new. The thought was I used to be going to go up a staff producing an RPG, and we had been going to base it on Monkey: Journey to the West. It was going to be executed in a brand new studio we had been going to arrange in Singapore. None of that occurred. As a substitute we ended up taking a look at making a fast and cheerful B-grade RTS as a result of we might seen so many different individuals doing it after Command & Conquer got here out. We thought we might make a kind of video games rapidly to present us some funds that we may then use to make the RPG that we actually needed to make.”

Complete Battle twenty fifth Anniversary: Shogun Retrospective – YouTube
Total War 25th Anniversary: Shogun Retrospective - YouTube


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