Sunday, February 16, 2025

REVIEW / Lesson Realized: Cult of the Elizabeth (PC)

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There’s nothing demure or aware about Lesson Realized: Cult of the Elizabeth, it might be a little bit cutesy, however don’t let that idiot you. This tower protection recreation is stuffed with nonstop motion and a few surprisingly creepy hen monsters. The primary facet of a recreation that piques my curiosity is the visible design, and the primary display alone instantly caught my consideration once I launched Cult of the Elizabeth. I used to be a little bit apprehensive that it was going to be a knock-off model of Don’t Starve, one in every of my favourite video games of all time, because the artwork model and music carefully resemble that wilderness survival recreation. This concern disappeared, nevertheless, after only a few minutes of gameplay and I shortly realized there are components on this weird world that make it distinctive.

Lesson Realized: Cult of the Elizabeth is designed for each solo and co-op modes as Amelia and her classmates should discover a option to escape this nightmare. I believe solo mode is a little bit missing on account of the period of time required to collect sources to improve towers. Usually, I take pleasure in digging for rocks or chopping down timber as a psychological break from preventing enemies however on this case, it took an absurdly very long time to gather and construct and I struggled to correctly defend my base.  To be honest, fight isn’t my robust swimsuit however even in simple mode I nonetheless ended up getting demolished by the avian minions and my sidekick was ineffective. I felt like I needed to micromanage him to make sure we had sufficient provides however that’s the very last thing I wish to do in a recreation. I’ve sufficient to handle in actual life, whether or not it’s at work or at residence!

Regardless of the problems I had with amassing sources, the remainder of the gameplay was stable. Fight mechanics work nicely, easy and simple, however accuracy issues. You may’t fireplace random photographs at enemies and anticipate them to drop like flies. You want some finesse and good timing to knock out these monsters and hold them at bay so that they don’t destroy towers or weaken you or your helper. Taking the time to strategize the place to position towers as sources start to deplete additionally makes a distinction, particularly as extra monsters materialize. Their assaults are predictable and never all that difficult however when a large mob of turkeys dressed like Tudor monarchs march in direction of your camp, issues choose up pace actually quick.  

Lesson Realized: Cult of the Elizabeth is a type of cases the place we’ve got a PC title that comes with a suggestion for controller play. On this case, although, I didn’t have hassle utilizing my keyboard, so it’s not mandatory like in different titles. Maybe keyboard performance turns into tougher as the sport progresses and new challenges are launched, however I’ll should report again on that. 

General, I’m impressed with Lesson Realized: Cult of the Elizabeth and all it at present presents. It nonetheless feels a little bit primary however I hope the builders plan to broaden on the story and enhance a few of the mechanics to make this recreation really feel a little bit extra dynamic. There’s a variety of potential for replay-ability with a number of tweaks. The prologue is at present free on Steam and price trying out for those who’re in search of a style of this quirky journey. 

Lesson Realized: Cult of the Elizabeth

  • Gameplay 7.5/10
  • Plot / Writing 6.5/10
  • design / Visuals 9/10

7.7/10

An fascinating mixture of genres

Execs

+ whimsical, gothic artwork model that enhances the story

+ a singular soundtrack that mixes light-hearted and sinister melodies

+ good steadiness of fight combined with exploration in an atmospheric setting

Cons

– Accumulating sources is tedious

– Enemies are predictable and never notably difficult



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