Following the shutdown of Firewalk Studios’ Concord not lengthy after its rocky launch, there’d been loads of chatter about whether or not it’d get an opportunity to come back again, and extra importantly what’d happen to its developers. Properly, we now know the reply to each of these questions – Harmony’s gone for good, and Firewalk has been shut down.
Sadly, this appeared prefer it may properly be the result ever since PlayStation made the choice to take the sport offline on September 6 following a launch which noticed low player counts and sales estimates, particularly in an trade local weather that is already seen far too many closures and layoffs in 2024. Not that understanding that most likely makes issues any simpler for the devs affected.
In an official blog post, Sony launched an inside e-mail from Hermen Hulst – the CEO of SIE’s studio enterprise group – confirming that it is taken the choice to “completely sundown” Harmony and shut Firewalk. Cell developer Neon Koi, which was engaged on an unannounced “cellular motion recreation” that now will not see the sunshine of day, has additionally been shuttered on the similar time.
Hulst wrote that the closures have been determined upon as a part of “ongoing efforts to strengthen SIE’s studio enterprise”. “Each selections got critical thought, and finally, we really feel they’re the best ones to strengthen the group,” he added, “Neon Koi and Firewalk have been dwelling to many gifted people, and we’ll work to seek out placement for a few of these impacted inside our world neighborhood of studios the place doable.”
In response to Bloomberg, “about 210 jobs” are affected, and subsequently round that variety of workers might want to discover new work – both inside PlayStation or elsewhere – as a result of two studios shutting down. Sony solely acquired Firewalk in 2023, whereas Neon Koi had solely been a PlayStation studio since 2022, having been acquired by the console large whereas beneath its earlier title of Savage Video games Studios.
“Firewalk started with the concept of bringing the enjoyment of multiplayer to a bigger viewers,” the studio wrote in a Twitter submit adressing the closure, which recapped a number of the achievements of its staff, “We took some dangers alongside the way in which – marrying points of card battlers and combating video games with first-person-shooters – and though a few of these and different points of the IP didn’t land as we hoped, the concept of placing new issues into the world is important to pushing the medium ahead.
“The expertise at Firewalk and the extent of particular person craft is really world-class, and groups inside Sony Interactive Leisure and throughout the trade can be lucky to work with them.”
Along with thanking Firewalk workers, Hulst wrote of Harmony in his e-mail: “The PvP first individual shooter style is a aggressive area that’s repeatedly evolving, and sadly, we didn’t hit our targets with this title. We are going to take the teachings realized from Harmony and proceed to advance our dwell service capabilities to ship future development on this space.”
Kotaku studies that preliminary growth deal for the hero shooter, which PlayStation has now determined it is completed with and shuttered the studio behind simply over two months after launch, value the corporate $200 million, with this not protecting quite a few different points of growth that’d possible have added to the overall.

